Elite Dangerous: Beyond Chapter Two Update 3.1 - PATCH NOTES!!!!

Author channel Seraphim190   5 мес. назад

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Top 5 Things Everyone Knows Except for You | Elite Dangerous

No matter if you've been playing for five minutes or five years, there'll always be something everyone knows except for you. Here we highlight some tips that we didn't know about until recently! Donate to Channel ► https://youtube.streamlabs.com/ghostgiraffe GET Elite Dangerous, Horizons or Paint Jobs (Link supports the channel) http://click.linksynergy.com/fs-bin/click?id=vRHtOUa1Vu8&offerid=367908&type=3&subid=0 Join our Discord ► https://discord.gg/XTkzDKt Twitter ►https://twitter.com/aghostgiraffe Twitch ► https://www.twitch.tv/aghostgiraffe Music: Lost Frontier by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1300039 Artist: http://incompetech.com/

Picking The Best Home Station

Let's look at some of the best systems an stations to call home in Elite Dangerous. Jameson Memorial - http://tinyurl.com/ybo7e2q3 I Sola Prospect - http://tinyurl.com/ycqsdyqd Ray Gateway - http://tinyurl.com/ya7a64tl Ohm City - http://tinyurl.com/ydz74xev Mars High - http://tinyurl.com/y8km6knk Asteroid Bases - http://tinyurl.com/y8865jpg Mega Ships - http://tinyurl.com/y9s7scjg Power Play - http://tinyurl.com/oxwweha Jaques Station - http://tinyurl.com/y7qzo8hj Hutton Orbital - http://tinyurl.com/hha9kzc


Dark Souls 2 : Bring a Buddy Edition. Converted with Swivel https://www.newgrounds.com/wiki/creator-resources/flash-resources/swivel Subtitles courtesy of : Spanish : XxSebael7xX French: Ulydev Portuguese/English: Zudo San Vietnamese: huynhanhbloodborne

Tutorial: Unlocking the Guardian FSD Booster

NOTE: I incorrectly state the amount of Guardian Power Cells you'll need as 1 - you actually need 21!! In this tutorial we'll look at unlocking the Guardian FSD Booster. This is an optional internal module available in class 1-5 that can be added to any ship to increase it's jump range by a fixed amount based on the module size (4, 6, 7.75, 9.25 and 10.5 respectively) Guardian Structure w/Module Blueprint Segments HD 63154 - B 3 A Required Items 1x Guardian Module Blueprint Segment 21x Guardian Power Cell 21x Guardian Technology Component 24x Focus Crystals 8x HN Shock Mount Asp Explorer Build https://eddp.co/u/abJceHbN Inara Requirements https://inara.cz/galaxy-techbroker/ Finding HN Shock Mount https://inara.cz/galaxy-commodity/150/ Join me on Patreon https://www.patreon.com/cmdrexigeous Join me for Tutorial Tuesdays every Tuesday at 8pm EST and Creators Roundtable Fridays at 1pm EST http://twitch.tv/exigeous http://youtube.com/c/CMDRExigeous

Random Player Tries to Destroy My Ship While I'm in an SRV

In Elite Dangerous, I'm out in my SRV and get back to find a random player shooting at my parked ship with a PvP-equipped Federal Gunship!

Greetings Commanders, The galaxy servers are back up!

The full changelog can be found below:
Missions and Scenarios
Added new wing mining missions
Added new high threat USS's, and missions that can direct players to them

Megaship and Installation Interactions
Added existing megaship interactions to installations
Added Escape Hatch interaction points to damaged megaships
Crime and Punishment
Players can now hand themselves in to security contacts, if they have outstanding bounties, and a zero notoriety rating. Players that hand themselves in will pay off the bounty and be deported to the nearest detention center
Relaxed the friendly fire thresholds against NPC ships, to lower the amount of erroneous crimes being handed out
Notoriety now decays whilst the player is docked
Players current notoriety level displayed in cockpit will no longer be potentially out of date
Relaxed the rules for Multicrew gunners so that they are less prone to accidental assault/reckless weapon discharge crimes

Horizons-only Content
New weapons now available at applicable Tech Brokers:
Large Plasma Shock Cannon (Fixed, Gimbal, Turret)
Large Guardian Shard Cannon (Fixed, Turret)
Large Guardian Plasma Launcher (Fixed, Turret)

The Guardian FSD booster is once again available at the Guardian Tech Broker, now with improved fuel efficiency
Alliance Challenger - a medium sized ship, based on the Alliance Chieftain, that boasts a generous compliment of hard-points, whilst retaining the Chieftains characteristic agility. It also has stronger armour.
Krait Mk.II - a medium sized, multi-role ship, that trades defensive capability for speed, fire-power and maneuverability. The Krait Mk.II has space for two crew members and is capable of carrying a fighter bay

New planetary sites added, with audio logs

Fixes and Improvements

Fixed some missing effects on Guardian Artifacts

Fixed audio cutting out in supercruise near neutron stars

Background Simulation
Fixed war missions incorrectly offering influence rewards (influence during a war state has no actual effect)
Ensure that faction effects are the same from selling exploration data for pages as well as individual star systems, and balance those faction effects to have roughly the same galactic impact as before this release

Controls & Control Devices
Prevented Flight Assist from automatically re-enabling after exiting Supercruise

Fixed an issue with fading text in the Engineers Cost help window

General Fixes & Tweaks
Numerous performance optimisations for hangars
Resolved some minor typos
Fixed some cut off text in material descriptions
Local news top 5 bounty list should ignore breaking characters from ship names
Fixed situations where 'Last main sequence star' info message can appear incorrectly
General stability fix for incorrectly replicated data between players

Holo-Me Creator
Fixed an issue that prevented players from saving their avatar with the Frontier Expo suit equipped

Implemented a maximum scan time multiplier to prevent excessively long scans on large Mega Ships and Installations
Fixed an underground destructible panel at a Guardian Structure

Removed the timed element from assassination missions, so that targets are no longer limited to spawning within a time window. Players can scan the systems local nav beacon to find the targets location.
Fixed Mentor missions showing incorrect reward choice upon completion
Raised pay-out rate for Elite Rank Mining Missions
Updated Salvage missions so that factions cannot be duplicated as both giver and target
Updated the mission timer for Massacre Thargoid Wing Missions so it matches the non-Wing variant of this mission
Fix wing mission rewards from trade missions to award trade rank to multicrew crew members as well as the helm
Colonia factions have started issuing mission tip offs for the region

Ramming a guardian sentinel will no longer give you a bounty
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